ICE Advanced Graphics v4.0
In today’s highly-competitive, image-dominated media industry, media producers need to build strong brand recognition. Instead of adding an expensive third-party graphics device, use the built-in functionality in ICE to create stunning on-air effects.

SPECIFICATIONS
Comparison of 2D and 3D Options
Feature | 3D Graphics | 2D Graphics | Description |
Import still images | Yes | Yes | See supported formats section |
Import still images with alpha | Yes | Yes | See supported formats section |
Import video files | Yes | Yes | See supported formats section |
Import video files with alpha | Yes | Yes | See supported formats section |
Import fonts | Yes | Yes | True type font support as geometries and bitmaps |
Import 3D objects | Yes | No | Autodesk fbx (filmbox) support |
Native editor space | Yes – X,Y,Z | Yes – X,Y | Native coordinate system |
Camera analogy | Yes | No | No floating 3D camera in 2D version |
Multiple viewports | Yes | No | No floating 3D camera in 2D version |
DVE | Yes – 3D and 2D | Yes – 2D | Live manipulation of input video |
Lights and lighting effects | Yes | No | Infinite, spot and local lights |
Material options | Yes | No | Specularity, shininess |
Node: Duplicate | Yes | No | Object duplication for tables, forms and scoreboards |
Node: FX | Yes | No | Special effects including refractive glass, procedural textures, shaders |
Node: Warp | Yes | No | Bending dynamic text and content around curved objects |
Node: Clip planes | Yes | Yes | 2D and 3D masking capabilities |
Node: Clip plane soft edges | Yes | No | Soft edged 2D and 3D masking capabilities |
Node: Alpha | Yes | Yes | Add transparency to objects |
User code and extensions | Yes | No | Add ruby script expressions to graphics for advanced functionality |
Links | Yes | Yes | Link dynamic properties of objects together |
Methods per graphic | Yes – unlimited | Yes – limited to 2 | Trigger animations from automation |
Object nodes | Yes – unlimited, user definable | Yes – 1 preset | Enables flexibility with transition logic |
Run multiple graphics | Yes – user definable | Yes – 1 preset | Transition logic between graphics. |
Primitives (number) | Yes – 16 | Yes – 3 | Common library of 2D and 3D shapes |
Tickers | Yes | Yes | Crawling text |
Rollers | Yes | Yes | Credit rolls |
Audio | Yes | Yes | Embedded audio can be faded up and down |
Supported 2D file formats:
- PSD, PNG, TGA, GIF, TIF
- Grass Valley recommends PNG or TGA as these support alpha channel
Supported 3D file formats:
- FBX, OBJ
- These 3D formats have been widely adopted across the 3D graphics world allowing your creative teams to continue producing using the tools they are familiar with – such as 3DStudioMax or Maya
Supported video wrappers (embedded):
- MOV, AVI, MXF, MP4
Supported video codecs (embedded):
- WMV1/2/3, MPEG-4 pt2, MPEG-1, MPEG-2, H.264, HuffyYUV, MJpeg, FLV, VC-1, DV25/50/100, YUV420/2 (raw)
Supported video formats (ICE source):
- MXF, MOV, GXF, MPEG…
- Plus an extensive list of codecs, as described in the ICE Technical Data Sheet
Supported resolutions:
- PAL 4:3 – 720x576i25
- PAL 16:9 – 720x576i25
- NTSC 4:3 – 720x486i29.97
- HD – 1280x720p50, 1280x720p59.94, 1920x1080i25, 1920x1080i29.97
ORDERING INFORMATION
Advanced Graphics Option for ICE
This includes upgrading the ICE GPU hardware.
ICE-3DGFX-RND – 3D Graphics
ICE-2DGFX-RND – 2D Graphics
Graphics Editor
Does not include PC hardware
ICE-3DGFX-EDT – 3D Graphics
ICE-2DGFX-EDT – 2D Graphics
Graphics Preview
ICE-3DGFX-PVW – For an additional preview system without edit capability. Does not include PC hardware.
Media Watcher
ICE-MEDIA-WAT – Monitors text data sources and cleanly updates the on air system. Read data from a range of sources, eg CSV, RSS feeds, XLS
Repository
ICEREPOSIT – Controls project distribution to multiple playout devices.