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    The two key insertion points for graphics in a live production system are at the production switcher and at the replay and highlights system. Close integration at these points with graphics control and editing resolves timing coordination issues that can result in delay in response or on-air errors and speeds up response times for getting content to air.

    Grass Valley uses Rio for fast turnaround live production editing. In addition, production switchers offer third-party integration with ChyronHego Click Effects, RT Software Swift and Ross Video XPression graphics packages. LiveTouch replay has a built-in editor as well as integration with Rio and RT Software Swift graphics.