Slow-motion and super slow-motion replays have been an important part of media storytelling in nearly all live sports productions for many years. But, more and more often they are also used in other entertainment productions such as game or dance shows to deliver a new level of emotional connection to these types of studio productions.
There are several options for the speed of the image acquisition and replay. Every option has its own strengths and limitations. What are the typical requirements for the different applications? Why are there only a very limited number of the possible scenarios that have been widely accepted?
This whitepaper explains all these points in more detail with guidance for choosing the right technology for the application.
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